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Carbon Animals2003
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Carbon Animals

Marcus Idowu 2003 Sci-fi US

A failed terraforming colony radios home one last time.

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This entry sits at #002 of film.← lower-ranked  ·  higher-ranked →
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About this entry

A failed terraforming colony radios home one last time. The editors’ note placed it here on the basis of three criteria: durability across re-reads (or re-watches, or re-plays), influence on the entries that came after it, and the degree to which it could only have been made by the person — or team — who made it.

In the comparative table maintained by the Film desk, Carbon Animals sits within a band of 15 that contains some of the most contested swaps of the year. Editors vote with arguments; a swap requires three editors and one written defense.

From Wikipedia

Talking animals are a common element in mythology and folk tales, children's literature, and modern comic books and animated cartoons. Fictional talking animals often are anthropomorphic, possessing human-like qualities. Whether they are realistic animals or fantastical ones, talking animals serve a wide range of uses in literature, from teaching morality to providing social commentary. Realistic talking animals are often found in fables, religious texts, indigenous texts, coming of age stories set in the wilderness, naturalist fiction, animal autobiography, animal satire, and in works featuring pets and domesticated animals. Conversely, fantastical and more anthropomorphic animals are often found in the fairy tale, science fiction, and fantasy genres.

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Same decade — 2000s

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